Tetris Clone |
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The purpose of this Tetris clone was to test out the latest rewrite of my game engine. It was also the first complete game I had written in a few years, so think of it like a Hello World program. Unfortunately, it sucks. The game itself is decent enough (not including a few bugs), but the code architecture is very weak. It started out well enough, but I deviated from the core design too much and ended up creating too many class dependencies. Bah! Oh well, live and learn. I have since scrapped that engine entirely and written a new game engine from scratch, which I started in late 2004. It's much better. :) Screenshots: Credits:
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